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Company number 03325701
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UK company 03325701, incorporated on 24 February 1997.
Home - DNEG
We are DNEG, one of the world's leading visual effects and animation studios for feature film and television, honoured with the Academy Award seven times
Company number 03325701
Updated 07 Jul 2026 09:49
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1 Sep 2017 to 31 Aug 2019
DIGIHUMAN is a 24 month industrial research project to research, develop and demonstrate new ways for creative professionals to create realistic virtual animated humans at higher quality and more cost effectively, for the burgeoning VR/AR content market and also traditional uses in movies, TV, video games, education, fashion, social, architecture etc. The...
1 Jul 2016 to 31 Dec 2017
NREAL is an eighteen-month applied research project that aims to develop new ways of combining live action video, CGI and other assets, in real time, at very high quality. The approach is based on the combination of industry leading professional augmented reality technology with a games engine (enhanced to handle live video and camera system metadata), wi...
1 Dec 2015 to 28 Feb 2017
CISE is a one-year project designed to create a cross-industry digital security environment with an extensible, pluggable framework, to protect the UK’s companies making movies, TV, commercials, games, on-line and immersive media. The goal is to create a ‘digital immune system’ for media companies, which will constantly watch for and warn against both int...
1 Jun 2014 to 31 May 2016
ASAP is a two-year project to research, develop and demonstrate a new pipeline, tools and processes for rendering and reviewing CGI and video-based media, at appropriate levels of quality for real-time, interaction-time and near-line use cases. The results will facilitate the cross-media creation and use of assets for film, TV and games and compress the p...
1 Nov 2011 to 30 Apr 2013
Movie making is changing from a two-dimensional process (in which scenes are shot on a camera and ‘composited’ as 2D layers) to one that combines digital video, computer-generated models, animations and effects in a three-dimensional world. This increases the director’s creative freedom, and supports the production of both 2D and 3D stereo versions, but i...
1 Oct 2006 to 31 Dec 2008
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