Company profile
The Foundry Visionmongers LTD.
Imagination Engineered | Foundry
Foundry creates pioneering software for creative industries across Digital Design, Media and Entertainment.
Corporate ownership
Updated 06 Jun 2026 16:52
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Incorporated
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Public funding
Projects
SmartROTO
1 Apr 2019 to 30 Jun 2021
"SmartROTO is a 21 month R&D project which aims to design, develop and demonstrate intelligent tools for high-end rotoscoping of live action footage and will also investigate the sharing of machine learning networks and datasets between industrial and research communities. The ability to share huge datasets from real world productions has the potential of...
VoluMagic
1 Apr 2019 to 30 Sep 2020
"VoluMagic is a collaborative, 18 month, Industrial Research Project that brings together Foundry (Technology Expert) and Happy Finish (content creator) to develop new tools that will progress the current state of live-action immersive content. Today's content creators are well used to using compositing applications to create 2D content. With the increase...
ColorwayAR
1 Dec 2018 to 30 Nov 2020
ColorwayAR is a 21month Industrial Research Project lead by creative application maker, Foundry, and with creative consultancy The Footsoldiers as a partner. Together they will create a disruptive platform for designers to drastically reduce physical product sampling. Interactive 3D objects allow designers to appreciate proportion, scale and shape without...
EIST - Enabling Interactive StoryTelling
1 Jan 2018 to 31 Mar 2020
EIST - Enabling Interactive StoryTelling - will develop a framework and tools to allow users to easily design immersive (AR/VR) media that encompass multiple paths via a branching narrative or story. VR material without branching narrative, where the view is passive has limited appeal to most people. We will develop an easy-to-use UI so that users can edi...
FAME: Film Quality Augmented and Mixed Reality Experiences
1 Aug 2016 to 31 Jan 2018
FAME is an eighteen-month applied industrial research project to develop, demonstrate and evaluate technologies and workflow for creating real-time interactive Augmented and Mixed Reality experiences on consumer devices. The goal is to enable the experience of feature-film characters and properties interacting in the user’s own environment, in real time. ...
ALIVE – Live Action Lightfields for Immersive Virtual Reality Experiences
1 Jul 2016 to 31 Dec 2017
ALIVE is an eighteen-month applied research project that aims to make it possible to create immersive Virtual Reality experiences that use live action video, by using lightfield capture technology to give a much more realistic appearance and sense of immersion than is currently possible. The project will result in new algorithms and methods, incorporated ...
DESIGN Cloud: The Foundry - Development of a Design Lifecycle Management system and tools
1 Jan 2015 to 30 Jun 2016
DESIGN Cloud is an eighteen-month project to research and develop tools that help design professionals to create, manage, visualise and refine their ideas from first sketch through to final delivery. The project will create, test and demonstrate an open, end-to-end design pipeline running in the Cloud, with software components and Design Lifecycle Managem...
PIC – Production Pipeline in the Cloud
1 Jun 2014 to 31 Aug 2016
PIC is a two-year project to develop, demonstrate and evaluate technologies and workflow for creating and manipulating professional quality digital media in a cross-platform production pipeline that harnesses the resources of the Cloud. Local resources and Cloud processing will be combined in much more effective ways than presently possible in order to he...
ASAP - A Scalable 2D/3D Architecture for Cross Media Virtual Production
1 Jun 2014 to 31 May 2016
ASAP is a two-year project to research, develop and demonstrate a new pipeline, tools and processes for rendering and reviewing CGI and video-based media, at appropriate levels of quality for real-time, interaction-time and near-line use cases. The results will facilitate the cross-media creation and use of assets for film, TV and games and compress the p...
Smart Proposal for The Foundry: Deep Image Visualisation for Industrial Design (DIVIDE)
1 Aug 2013 to 31 Oct 2014
DIVIDE is an eighteen-month project to develop new ways of creating extremely realistic visualisations of digital designs from CAD model input, with appearances that can be changed simply, intuitively and with real-time interaction. It will do this by applying novel imageprocessing techniques emerging from the digital media visual effects (VFX) industry t...
i3DLive : interactive 3D methods for live action media
1 Nov 2008 to 30 Apr 2011
Awaiting Public Summary