Company profile
Numerion Software Limited
Home - Numerion Software
Numerion Software Limited is a UK company with status active founded in 2009 based in South East England.
Company events
Reference milestones and recent Companies House filing stream events.
Accounts due
Accounts DueNext accounts due date
Confirmation statement due
Confirmation DueNext confirmation statement due date
Confirmation statement filed
ConfirmationLast confirmation statement made up date
Accounts filed
AccountsLast accounts made up date
Confirmation Statement With No Updates
Confirmation-statementCS01 | Transaction MzQ0NDA5MDEyM2FkaXF6a2N4
Published 19 Nov 2024 10:18
Incorporated
InceptionCompany registered at Companies House
Public funding
Projects
Face Mask Fit Virtual Simulation
1 Jun 2020 to 31 Mar 2021
April 2020 scientific study "Face Masks Against COVID-19: An Evidence Review" Recommended that public officials and governments strongly encourage the use of widespread face masks in public, including the use of appropriate regulation. According to WHO Covid-19 spokesman David Nabarro - the virus is not going away and wearing facial protection will soon b...
HAPPIE- Haptic Authoring Pipeline for the Production of Immersive Experiences
1 Jul 2019 to 30 Sep 2021
"The sense of touch is our physical connection to the world around us. Haptic technology recreates our sense of touch for the digital world. Haptics in the creative industries has primarily been applied as vibration in computer game feedback and in other niche industry areas (surgical training, flight simulators). As the necessity for touch in immersive e...
Efficient Workflow for Real-Time Simulation of Virtual Garments.
1 Jun 2019 to 28 Feb 2021
This project is about enabling artists to efficiently deliver and deploy Real-Time Simulation of Virtual Garments at a quality level suitable for fashion garment design, and promotion on the catwalk and on the web.
DIGIHUMAN
1 Sep 2017 to 31 Aug 2019
DIGIHUMAN is a 24 month industrial research project to research, develop and demonstrate new ways for creative professionals to create realistic virtual animated humans at higher quality and more cost effectively, for the burgeoning VR/AR content market and also traditional uses in movies, TV, video games, education, fashion, social, architecture etc. The...
Total Capture
1 Jul 2016 to 30 Sep 2018
TOTAL CAPTURE is an eighteen-month applied research project to research, develop and demonstrate new ways for teams of creative professionals to create real-time animation collaboratively on set, using enhanced performance capture technologies, without the need for extensive technician support. The goal is to develop highly automated, easy-to-use technolo...
Fabric based garment and structure design, selling and manufacture with zero prototyping.
1 Oct 2014 to 31 Mar 2016
This project will carry out research to acquire the knowledge and skills required to simulate the behaviour and photorealistic visualization of fabric based garments and structures, as 3D virtual prototypes with usable interactive performance , to enable the design, manufacturing and selling of fabric products with zero physical prototypes.
Feasibility of real-time, high quality, simulation of real fabrics, in the Cloud.
1 Mar 2014 to 28 Feb 2015
This project will evaluate the feasibility of real-time, high quality computer simulation of real fabric behaviour in the Cloud. The applications for this technology include video games, the fashion industry, internet shopping, advertising and the movie industry.