Company profile
Synthesia Limited
Synthesia | #1 AI Video Generation Platform
Create AI videos by simply typing in text. Easy to use, cheap and scalable. Make engaging videos with human presenters directly from your browser. Free demo.
Company events
Reference milestones and recent Companies House filing stream events.
Accounts due
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Confirmation statement due
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Capital Allotment Shares
CapitalSH01 | Transaction MzUzMDM0NzU4OGFkaXF6a2N4
Published 03 Jul 2026 15:01
Capital Name Of Class Of Shares
CapitalSH08 | Transaction MzUyMjI1MzIxNmFkaXF6a2N4 | Paper/PDF filed
Published 01 Jul 2026 15:46
Memorandum Articles
IncorporationMA | Transaction MzUyMDY0NTE4NWFkaXF6a2N4 | Paper/PDF filed
Published 27 May 2026 22:56
Confirmation statement filed
ConfirmationLast confirmation statement made up date
Accounts filed
AccountsLast accounts made up date
Capital Allotment Shares
CapitalSH01 | Transaction MzQ0MjgyOTQ4NWFkaXF6a2N4
Published 12 Nov 2024 03:37
Accounts With Accounts Type Group
Accounts PDF pendingAA | Transaction MzQzOTM1NTQwMmFkaXF6a2N4 | Paper/PDF filed
Published 18 Oct 2024 11:38
Capital Allotment Shares
CapitalSH01 | Transaction MzQzODc2MjE3M2FkaXF6a2N4
Published 08 Oct 2024 07:02
Confirmation Statement With Updates
Confirmation-statementCS01 | Transaction MzQzNDE2NzY1NWFkaXF6a2N4
Published 02 Sep 2024 15:35
Capital Allotment Shares
CapitalSH01 | Transaction MzQzMjYwMjE4M2FkaXF6a2N4
Published 19 Aug 2024 09:52
Incorporated
InceptionCompany registered at Companies House
Public funding
Projects
Visual understanding of faces in motion
1 Mar 2018 to 28 Feb 2019
Recent days have seen an explosion of markerless facial performance capture methods that can reconstruct the dense geometry of the face from multi-view or even a single video. Unfortunately, even the best of these methods fail to capture the extensive range of shapes and deformations displayed by lips in motion, which results in a lack of expression in vi...
HARPC: HMC for Augmented Reality Performance Capture
1 Sep 2016 to 31 Jan 2019
Augmented Reality AR environments are increasingly being used as content creation tools alongside motion capture technology in the games film and high budget TV markets. Currently the cost of generating high quality content is prohibitive to the desired exponential increase in its use alongside practical challenges in generating high quality facial conten...