Company profile
Play Well For Life Ltd
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Projects
Dragons of Afterlands: Implementing an AR-social board game that improves wellbeing into education and healthcare settings
1 Jun 2024 to 28 Feb 2026
Adolescent mental health is a growing societal issue. Traditionally, CAMHS support young people with mental health challenges. Given the pressures on these services, it is increasingly the responsibility of schools to support struggling young people, with increasing requirements from the the government and Ofsted to demonstrate how schools are supporting ...
Using AR and AI-driven analytics to personalise wellbeing content in a social board game context
1 Apr 2023 to 30 Sep 2023
Dragons of Afterlands is an augmented immersive board game and preventative mental health social experience for adolescents, which uses AR and in-game measurement to support social engagement and wellbeing in schools. In a world devastated by climate change, adventurers must travel around inhospitable realms competing, co- operating and storytelling with ...
Exploring the potential of audio for measuring and improving in-game communication skills
1 Oct 2021 to 31 Mar 2022
The UK is facing a skills crisis, with 50% of the workforce expected to require upskilling by 2025\. Transferable skills are becoming vital, with communication skills critical to underpinning other important skills. Currently, there are no meaningful ways to measure and develop relational communication skills in the workplace, and therefore understanding ...