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Company profile

Freeaim Technologies Limited

Freeaim VR Shoes | VR Shoes | VR locomotion | VR treadmill alternative | Walk in VR

Freeaim's innovative VR Shoes let you walk naturally in VR across infinite distances, in any direction, while in the real world it keeps you safe within a small play area. This is a compact, affordable & more convenient alternative to Omni-directional VR Treadmills, for Training & VR Gaming.

CRN
13348557
Founded
2021
Age
5

Overview

Legal name
FREEAIM TECHNOLOGIES LIMITED
Region
South East England
Registered address
45 LITTLE REEVES AVENUE
AMERSHAM
ENGLAND
HP7 9JB
Insolvency history
No

Company events

Reference milestones and recent Companies House filing stream events.

7 events
31 Jan
2027

Accounts due

Accounts Due

Next accounts due date

09 Nov
2026

Confirmation statement due

Confirmation Due

Next confirmation statement due date

26 Oct
2025

Confirmation statement filed

Confirmation

Last confirmation statement made up date

30 Apr
2025

Accounts filed

Accounts

Last accounts made up date

06 Nov
2024

Confirmation Statement With Updates

Confirmation-statement

CS01 | Transaction MzQ0MjI1NjAzN2FkaXF6a2N4

Published 06 Nov 2024 09:30

21 Aug
2024

Resolution

Resolution

RESOLUTIONS | Transaction WUQ5SlFaRzJhZGlxemtjeA | Paper/PDF filed

Published 22 Aug 2024 07:06

21 Apr
2021

Incorporated

Inception

Company registered at Companies House

Public funding

1 award
First funded
2022
Funded years
2022
Age at first award
0 years

Projects

2022 Collaborative R&D Lead participant

We are developing a compact and affordable virtual reality locomotion system that provides a natural and safe walking experience aimed at enterprise and consumer markets.

1 Jan 2022 to 31 Mar 2022

Awarded
£23,277
Total cost £33,252

Virtual Reality (VR) headsets have advanced significantly over the last decade since the Oculus Kickstarter in 2012\. Big VR companies (Oculus, Valve, etc) continue to improve VR headsets and controllers, however, solving problems such as naturally walking indefinitely in VR have come to a standstill. Current VR technology limits the user to move within t...

Product types

Collaborative R&D