Informatics-enabled behavioural change interventions are a potential solution to making cities more sustainable. With connected infrastructure it is possible to use data mapping and visualisation to understand citizen behaviours better than ever before. Context aware messaging can be delivered to people where, when and how it would have the biggest behavioral impact. The software development framework developed through this innovative feasibility study will be designed with urban anthropologists and behavioural psychologists to give it best chance of being effective. It will be designed through a co creation framework: not for citizens, but with citizens. Other sectors, such as advertising, marketing, product and interaction design aim to enable behavioural change as a core mission. Global leaders as diverse as Foursquare, Groupon and Nike have proved that the most powerful way to grow and engage a vibrant community is with game mechanics, and have demonstrated increased engagement, brand loyalty and built sustainable, viral communities. This knowledge is transferable.
5,000
2013-08-01 to 2014-01-31
Vouchers
Cities are getting smart. Sensors and connected screens are in every pocket, in every car, on every street : smartphones, urban screens, wifi, tablets, RFID. Big data helps us better understand the irrationality of human behaviour. Based on what we do, not what we say. Location based technologies mean messages can be delivered where, when and how they are most likely to motivate action."Nudge" technologies persuade people to buy more stuff. Games help people get fitter, motivate staff to work harder.LOOP Labs interventions employ game mechanics and nudge technologies across city streets to motivate more sustainable behaviours. Connecting data, sensors and screens, they bring together the right players to deliver holistic city wide interventions.