BearHammer Games are developing a virtual reality (VR) application that gameifies music-guided movements in a natural outdoor setting via four modes and gameplay levels: Archery, Ropes, Throw/Air-punch, and Dance. Each mode focuses on restorative fitness and stress reduction via low-intensity activity, stretching, breath work, and unrestrained movement. The users interact with their surroundings by shooting down an apple hanging from a tree, throwing snowballs at a snow fort, and collecting gems using ripple movements from ropes. During free-form dancing, specific movements initiate responses from the environment, making leaves and butterflies swirl around the user. The music and environments will behave in unison, triggered by the user's movements. Our application will offer an unparalleled combination of visuals, intricate user movements, and custom music matching our environments, moods, and objectives.
The Creative Catalyst Grant allows our team to complete the development of an application prototype. This prototype will secure porting grants to VR platforms, increasing the overall success rate of our product.